Divekick Wiki
Divekick Wiki
Concussion

Concussions are a gameplay mechanic in Divekick.

Overview[]

Upon being hit by a Headshot, a character will suffer a Concussion. The character starts the next round in a dizzied state, which reduces jump height and Kick speed. Additionally, the Kick Meter is completely drained and turns yellow, preventing the concussed player from executing special moves and charging Kick Factor. After four seconds, the concussion will go away. The Kick Meter displays how long the concussion lasts.