
Kicking is one of the two cornerstones of Divekick. Every character can perform a Divekick, with speed and angle varying for each character. Kicking the opponent is one way of winning a Round. It also charges a character's Kick Meter.
How to Kick[]
A Kick is performed by pressing while airborne. Upon hitting an opponent whilst in kicking state, they are usually knocked out, except in these cases: